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Performance · VR Eye-Tracking

The next wearable is above the neck.

GPS tracks your distance. Heart-rate tracks your effort. ReFlex tracks what your eyes do in the millisecond before — your field, your read, your reaction.

2.1M+
VR oculomotor data points
40+
Elite sports organisations
12
Countries deployed
Why now

From the elite. Now for everyone.

GPS, heart-rate monitors and sleep trackers were all proven on professional athletes before they reached your wrist. Eye tracking is next — and it measures the one system every other wearable hasn't measured yet: your visual performance system.

Athlete wearing the ReFlex VR headset
1990s

Heart rate

Distance & speed. Now in every running watch.

2000s

GPS

Effort & recovery. Now on every wrist.

2010s

Sleep & readiness

Whoop, Oura, Garmin. Mainstream.

Now

Eye tracking

Visual performance. Reaction. Precision. ReFlex.

How it works

Check in. Train. Improve.

Most sports tech tells you what happened after you moved. ReFlex measures what your eyes do in the millisecond before — your visual field, your reaction, your read.

01 / Check in

See where you stand

A short, immersive VR session reads your visual performance across focus, tracking and reaction — and gives you a single, objective score.

02 / Train

Train your visual game

Adaptive activities that adjust to your level. Short enough to do daily, engaging enough that you'll want to.

03 / Improve

Watch it climb

Track your progress over time and see exactly where you're getting sharper — the same loop elite teams already use.

The science

Built on 50 years of eye-movement science.

ReFlex is grounded in the same oculomotor measures research and pioneered by Professor Mimi Galiana across MIT and McGill. We've made them trainable — and, for once, understandable.

Smooth pursuit
Locking onto a moving target

How accurately your eyes follow something in motion. The foundation of every catch, intercept and read.

Saccades
The eye's split-second jumps

The rapid movements your eyes make between points of focus. Train them.

Vestibulo-ocular reflex
Stability inside chaos

Keeping your eyes fixed on target while your head and body move. Composure when everything's moving at once.

Peripheral awareness
Seeing the whole field

The ability to see what you're not directly looking at. Seeing the pass before it happens.

The world's largest dataset of its kind — 2.1 million+ VR oculomotor data points and growing, refined across 12 countries of elite deployment.

Dataset collected through NEUROFLEX — the science-backed clinical platform in the Saccade Analytics group. REFLEX™ is the non-medical wellness platform built on the same foundations.

Trusted on the world stage
40+ elite sports organisations.
12 countries. One platform.

Client organisations shown are clients of NEUROFLEX — the regulated science platform in the Saccade Analytics group, on which REFLEX™ is built. They are not endorsing REFLEX™ as a separate product.

Global deployment map
Built to scale

From the world's best to your living room.

Solo

Individuals

Train on your own, track your edge, and watch your visual performance climb session by session.

$19.99 / month
Squad

Families & friends

Up to four people, shared leaderboards and a bit of healthy competition. Training that travels through the household.

$545 / year
Command

Schools, teams & organisations

Admin dashboards, multi-seat licences and squad-wide analytics — the same platform the pros run on.

$1,500 / year · per seat
The vision

A future where training your mind is as normal as training your body.

We're building the platform that makes neuro-performance measurable, trainable and part of everyday life — health and wellbeing. SPORT - SCHOOLS - WORKPLACE

Be first to experience ReFlex.

Register your interest and we'll keep you in the loop as we open up.

ReFlex is a wellness, performance and training platform for healthy individuals. It is not a medical device and is not intended to diagnose, treat, cure or prevent any disease or condition. All content on this page is for general wellness and performance purposes only.